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Where Do You Think You're Going?: Inferring Beliefs about Dynamics from Behavior

Neural Information Processing Systems

Inferring intent from observed behavior has been studied extensively within the frameworks of Bayesian inverse planning and inverse reinforcement learning. These methods infer a goal or reward function that best explains the actions of the observed agent, typically a human demonstrator. Another agent can use this inferred intent to predict, imitate, or assist the human user. However, a central assumption in inverse reinforcement learning is that the demonstrator is close to optimal. While models of suboptimal behavior exist, they typically assume that suboptimal actions are the result of some type of random noise or a known cognitive bias, like temporal inconsistency. In this paper, we take an alternative approach, and model suboptimal behavior as the result of internal model misspecification: the reason that user actions might deviate from near-optimal actions is that the user has an incorrect set of beliefs about the rules -- the dynamics -- governing how actions affect the environment. Our insight is that while demonstrated actions may be suboptimal in the real world, they may actually be near-optimal with respect to the user's internal model of the dynamics. By estimating these internal beliefs from observed behavior, we arrive at a new method for inferring intent. We demonstrate in simulation and in a user study with 12 participants that this approach enables us to more accurately model human intent, and can be used in a variety of applications, including offering assistance in a shared autonomy framework and inferring human preferences.


Where Do You Think You're Going?: Inferring Beliefs about Dynamics from Behavior

Neural Information Processing Systems

Inferring intent from observed behavior has been studied extensively within the frameworks of Bayesian inverse planning and inverse reinforcement learning. These methods infer a goal or reward function that best explains the actions of the observed agent, typically a human demonstrator. Another agent can use this inferred intent to predict, imitate, or assist the human user. However, a central assumption in inverse reinforcement learning is that the demonstrator is close to optimal. While models of suboptimal behavior exist, they typically assume that suboptimal actions are the result of some type of random noise or a known cognitive bias, like temporal inconsistency. In this paper, we take an alternative approach, and model suboptimal behavior as the result of internal model misspecification: the reason that user actions might deviate from near-optimal actions is that the user has an incorrect set of beliefs about the rules -- the dynamics -- governing how actions affect the environment. Our insight is that while demonstrated actions may be suboptimal in the real world, they may actually be near-optimal with respect to the user's internal model of the dynamics. By estimating these internal beliefs from observed behavior, we arrive at a new method for inferring intent. We demonstrate in simulation and in a user study with 12 participants that this approach enables us to more accurately model human intent, and can be used in a variety of applications, including offering assistance in a shared autonomy framework and inferring human preferences.


Multi-Agent Systems Powered by Large Language Models: Applications in Swarm Intelligence

arXiv.org Artificial Intelligence

This work examines the integration of large language models (LLMs) into multi-agent simulations by replacing the hard-coded programs of agents with LLM-driven prompts. The proposed approach is showcased in the context of two examples of complex systems from the field of swarm intelligence: ant colony foraging and bird flocking. Central to this study is a toolchain that integrates LLMs with the NetLogo simulation platform, leveraging its Python extension to enable communication with GPT-4o via the OpenAI API. This toolchain facilitates prompt-driven behavior generation, allowing agents to respond adaptively to environmental data. For both example applications mentioned above, we employ both structured, rule-based prompts and autonomous, knowledge-driven prompts. Our work demonstrates how this toolchain enables LLMs to study self-organizing processes and induce emergent behaviors within multi-agent environments, paving the way for new approaches to exploring intelligent systems and modeling swarm intelligence inspired by natural phenomena. We provide the code, including simulation files and data at https://github.com/crjimene/swarm_gpt.


Where Do You Think You're Going?: Inferring Beliefs about Dynamics from Behavior

Neural Information Processing Systems

Inferring intent from observed behavior has been studied extensively within the frameworks of Bayesian inverse planning and inverse reinforcement learning. These methods infer a goal or reward function that best explains the actions of the observed agent, typically a human demonstrator. Another agent can use this inferred intent to predict, imitate, or assist the human user. However, a central assumption in inverse reinforcement learning is that the demonstrator is close to optimal. While models of suboptimal behavior exist, they typically assume that suboptimal actions are the result of some type of random noise or a known cognitive bias, like temporal inconsistency.